Chariot<\/em> will be available as a free download for Xbox One subscribers from October 1st through the 31st. Xbox 360 owners will get EA's 2010 FPS Battlefield: Bad Company 2<\/em><\/a> free of charge on October 1, along with a free copy of Vigil's hack-and-slash action-RPG Darksiders 2<\/em><\/a> starting on October 16.
\nThis month's featured games<\/a> Crimson Dragon, Super Time Force<\/em>, and Halo: Reach<\/em> are still up for grabs through September 30, so act fast if you haven't yet claimed your free downloads.
Chariot (Gamescom 2014)<\/h3><\/a>\n \n- \n \n
<\/a>\n \n <\/li>\n - \n \n
<\/a>\n \n <\/li>\n - \n \n
<\/a>\n \n <\/li>\n - \n \n
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<\/a>\n + See all 7\/<\/a><\/p>\n \n <\/li>\n <\/ul>\n<\/div>\n<\/div>","game_id":null,"fully_scraped":"0","active":"1","author":"Danny Cowan","link":"http:\/\/www.engadget.com\/2014\/09\/25\/chariot-darksiders-2-join-games-with-gold-in-october\/","image":"http:\/\/o.aolcdn.com\/hss\/storage\/midas\/f471c73cb0222ad5112c143334038d97\/200818172\/chariot-gwg.jpg","source":"Major Nelson","temp_id":"vYvoRRR9rq","type":"news","created_at":"2015-11-28 06:35:42","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1257\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1257-chariot-darksiders-2-join-games-with-gold","pivot":{"game_id":"321","news_id":"1257"}},{"id":"1258","title":"EA won't let a server shutdown turn out the lights on old Battlefield games","body":"\n\n \n \n <\/a><\/p>\n\nVideo games and movies crib ideas from each other quite a bit these days, but seeing Electronic Arts go back and save some of its fallen comrades<\/a> is a bit unexpected. The outfit's announced that in the wake of GameSpy's back-end multiplayer tech going dark<\/a>, it's transitioning three <\/a>Battlefield<\/em><\/a> games to different servers so they can (virtually) live to fight another day. Which ones specifically? Battlefield 2142, Battlefield 2 <\/em>and the superb<\/strong> Battlefield Bad Company 2<\/em><\/a>. As <\/a>IGN <\/em><\/a>notes, though, plenty of EA's games that are listed are annual sequels and may not see the same treatment. However, this shows signs that GameSpy's closure won't kill everything under its umbrella. We've reached out to EA for confirmation and a statement about why these three games were picked over others, and will update this post should we hear back. In the meantime, if you feel like celebrating, we recommend a few rounds of squad rush<\/a> on \"Port Valdez\"<\/a> -- it's good for the soul. <\/p>\n\n \n \n@Tofugames<\/a> We're working on transitioning those games after the shut down so you'll still be able to play them.<\/p>\n- Origin (@OriginInsider) April 9, 2014<\/a>\n<\/blockquote>","game_id":null,"fully_scraped":"0","active":"1","author":"Timothy J. Seppala","link":"http:\/\/www.engadget.com\/2014\/04\/10\/ea-saving-battlefield-multiplayer\/","image":"http:\/\/o.aolcdn.com\/hss\/storage\/midas\/618d1f52930dff5e3d6ac75bdfe5cb8b\/200022658\/battlefield-badcompany2-scr.jpg","source":"Origin (Twitter)","temp_id":"CHegBx5X3R","type":"news","created_at":"2015-11-28 06:35:54","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1258\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1258-ea-wont-let-a-server-shutdown-turn","pivot":{"game_id":"321","news_id":"1258"}},{"id":"1259","title":"Bad Company not in active development right now, FYI","body":"\n\n \n \n \nBy the way, DICE isn't working on any games in the Battlefield: Bad Company<\/a> universe right now. \"We love the Bad Company series, but don't have it in active development,\" the Battlefield Twitter says. \"Battlefield 4<\/em><\/a> is our main focus for the year.\" Sorry to ruin your day.","game_id":null,"fully_scraped":"0","active":"1","author":"Jessica Conditt","link":"http:\/\/www.engadget.com\/2013\/06\/03\/bad-company-not-in-active-development-right-now-fyi\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2013\/06\/battlefieldvietnamoperationhastings003.jpg","source":"@Battlefield","temp_id":"4zZflgCFWx","type":"news","created_at":"2015-11-22 06:48:35","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1259\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1259-bad-company-not-in-active-development-right","pivot":{"game_id":"321","news_id":"1259"}},{"id":"1260","title":"Battlefield series on sale today through Origin","body":"\n\n \n \n \n
To celebrate the 10th anniversary of the Battlefield franchise, Electronic Arts has deployed a sale for the series on Origin, with each installment available at $10 apiece. That means Battlefield 2<\/em> through Battlefield 3 <\/em>(standard edition), which sounds like it would only be two games, but is actually several<\/a>, are all the same price.
The discount is only available today, so you better oscar mike to Origin if you're interested. Did we \"oscar mike\" that right? No?! We've learned nothing!","game_id":null,"fully_scraped":"0","active":"1","author":"Alexander Sliwinski","link":"http:\/\/www.engadget.com\/2012\/09\/20\/battlefield-series-on-sale-today-through-origin\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2012\/08\/bf3ak.jpg","source":"engadget","temp_id":"LrDWOwuejx","type":"news","created_at":"2015-11-28 06:36:14","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1260\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1260-battlefield-series-on-sale-today-through-origin","pivot":{"game_id":"321","news_id":"1260"}},{"id":"1261","title":"Battlefield 3 and Bad Company 2 lead designer David Goldfarb exits DICE","body":"\n\n \n \n
<\/a>\n<\/div>Having worked on mostly Battlefield games for the past five years, the man who lead design on both Battlefield 3<\/em><\/a> and Battlefield: Bad Company 2<\/em><\/a>, David Goldfarb, has left EA's DICE studio. \"5 years, 4 games. Grateful to have worked with such awesome people on awesome games. Farewell + Onward,\" he tweeted<\/a> yesterday afternoon.
Goldfarb told Joystiq of his exit, \"I was ready to move onto new things and do something different.\" He wouldn't tell us where he's headed next.
Goldfarb's not the first high profile DICE dev to leave the company in the past few years. Gordon Van Dyke left back in 2010<\/a>; he's now with Paradox Interactive working on a Battlefield-flavored third-person action game from developer FatShark, War of the Roses<\/em><\/a>. The other third of Battlefield's recent dev leadership, Patrick Bach, is currently serving as company CEO while Karl Magnus Troedsson takes paternity leave.
Beyond various DLC plans for Battlefield 3<\/em><\/a>, it's unknown what DICE is currently working on. The studio's Frostbite 2.0 game engine is used in several EA properties (including the other<\/em> first-person shooter from EA<\/a>, Medal of Honor: Warfighter<\/em>), and the only other game it has made outside of Battlefield in recent years is Mirror's Edge<\/em>. Troedsson told us during GDC<\/a> that DICE has \"ongoing plans\" to differentiate its game portfolio, but we've yet to see that promise play out. EA Studios president Frank Gibeau has repeatedly noted his interest in a sequel to ME<\/em>, but we've yet to hear anything more official than that.
EA reps didn't respond to request for comment regarding Goldfarb's exit as of publishing.
[Image credit: 'jontintinjordan<\/a>']","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2012\/07\/13\/battlefield-3-and-bad-company-2-lead-designer-david-goldfarb-exi\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2012\/07\/davidgoldfarbtwitterimage530px.jpg","source":"engadget","temp_id":"kpYBLqx7Kk","type":"news","created_at":"2015-11-28 06:36:18","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1261\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1261-battlefield-3-and-bad-company-2-lead","pivot":{"game_id":"321","news_id":"1261"}},{"id":"1262","title":"Amazon offering dramatic discounts on digital EA games starting this Sunday","body":"\n\n \n \n \n\t
<\/a>\n<\/div>\nAmazon doesn't care for your silly stack of unplayed, unopened games -- it simply wants to trick you into buying more with a variety of impressive deals, albeit on games that exist only in the digital realm. Starting this coming Sunday (the 15th) and running through the end of the week (the 21st), individual EA titles will be offered day by day at ridiculously discounted prices: Bulletstorm<\/em><\/a> and Dead Space 2<\/em><\/a> for $7 a pop, for instance.
\nThe daily itemized list is just after the break, should you be preparing for yet another (admittedly minor) assault on your bank account in the effort to catch up on 2011's best games. Might we suggest conquering the concept of time scarcity first?\n\n \n
\n1\/15 \u2013 Alice: Madness Returns<\/em>: $7.49
\n1\/16 \u2013 Dragon Age Origins Ultimate Edition<\/em> + Dragon Age 2<\/em> Bundle: $11.99
\n1\/17 \u2013 Medal of Honor<\/em> - $6.99
\n1\/18 \u2013 Battlefield: Bad Company 2<\/em> - $6.99
\n1\/19 \u2013 Dead Space 2<\/em> - $6.99
\n1\/20 \u2013 Bulletstorm<\/em> - $6.99
\n1\/21 \u2013 Crysis 2<\/em> - $9.99","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2012\/01\/12\/amazon-offering-dramatic-discounts-on-digital-ea-games-starting\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/02\/graytrishkreeps_530x298.jpg","source":"engadget","temp_id":"nFtBM1Pk70","type":"news","created_at":"2015-12-01 09:43:50","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1262\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1262-amazon-offering-dramatic-discounts-on-digital-ea","pivot":{"game_id":"321","news_id":"1262"}},{"id":"1263","title":"Editorial: The broken, sputtering launch of Battlefield 3 online multiplayer","body":"\n\n \n \n \n\t
\n<\/div>\nLet's play a little game, folks. Here are three separate quotes from EA\/DICE, each given soon after the launch of a major Battlefield<\/em>. Can you tell which is for Battlefield: Bad Company 2<\/em><\/a>, which is for Battlefield 1943<\/em><\/a>, and which is for Battlefield 3<\/em><\/a>? No Googling!
\n- \n\t\t\"Despite having a major infrastructure in place, the peak traffic ... has been huge, 400% higher than any other Battlefield's peak simultaneous users. The teams will continue to monitor the services closely. We sincerely apologize for the inconvenience and will provide further updates on the latest developments as they are relevant.\"1<\/sup>\n<\/li>\n\t
- \n\t\t\"In terms of the network services, we have had unprecedented and historic peaks in terms of the activity that we're getting from the Battlefield community and players, and it's caused parts of our networks to experience some outages.\"2<\/sup>\n<\/li>\n\t
- \n\t\t\"We have full support of EA to add as many servers as takes and then some so that everyone can play. This work has already started and servers will be added around the clock with teams working to cover this 24 hours a day so not a moment is wasted. You will be able to play this game and play it lag free!\"3<\/sup>\n<\/li>\n<\/ol>\nIf you weren't able to distinguish them from one another, I forgive you -- they all sound remarkably alike, don't they? That's because, for three Battlefield<\/em> games in a row, the same scenario has played out at launch: gamers purchase said Battlefield<\/em> iteration in great numbers, resulting in no one being able to play the game due to overloaded servers.\n\n \n %Gallery-137380%After years-long anticipation for Battlefield 1943<\/em>, players overwhelmed the game's servers for weeks at launch. And for the first, digital-only console iteration of Battlefield, many players (myself included) were willing to excuse that. At the time, EA and DICE claimed to be working \"24 hours a day\" to add new servers. When things stabilized, fans (again, myself included) were willing to let bygones be bygones. We were having a great time, playing Battlefield<\/em> online with friends -- could you blame us?
\nBut when Battlefield: Bad Company 2<\/em> launched a year and a half later, players were met with the same crummy situation. After weeks of playing a mostly functional multiplayer beta -- one that EA and DICE cited as intended to test server loads -- the game's online multiplayer was broken at launch. BC2<\/em>'s creators and publisher once again took the \"more players than we could have ever expected\" route, only the execs at EA were singing a different tune before the game's launch.
\n\t
\n<\/div>\n\"We think we've got an advantage over Modern Warfare 2<\/em> with our multiplayer,\" EA CEO John Riccitiello stated just three months before BC2<\/em>'s March crossplatform release, kicking off a two-year-long chest-pounding competition between EA's execs and Modern Warfare publisher Activision. So when the game's launch was fraught with connectivity issues, not only did EA and DICE's excuses no longer hold much water, but the game's publisher looked worse for the wear.
\nUnfortunately, the missteps that DICE and EA took with the past two Battlefield<\/em> launches -- namely failure to actually work as multiplayer games at launch<\/em> -- haven't been fixed. When Battlefield 3<\/em> launched this past week, its much touted \"dedicated multiplayer servers\" lasted about five hours, during the middle of the day when peak markets were at work\/school, and began to crash and burn<\/a> as the day went on. By 6PM ET, players on Xbox 360 and PC were both hitting a wall when trying to connect to EA's servers.
\nEA and DICE's response? Another repeat of the same old excuses we heard for Battlefield 1943<\/em> and Bad Company 2<\/em>. Only this time, those excuses held even less weight. The past two games gone through ostensibly identical server issues at launch, casting suspicion on EA's \"more demand than we expected\" excuse.
\n\t
\n<\/div>\nIn fact, EA specifically broke down<\/a> the numbers of pre-orders for the game and the number of people involved in the game's multiplayer beta, and outright stated sales expectations. While EA assuredly had a metric for measuring expected player numbers in 1943<\/em> and BC2<\/em>, with Battlefield 3<\/em>, the company released estimates. In other words, it's unlikely that EA was fully in the dark about its upcoming server load. EA did<\/em> know, and for reasons it's not saying, it was once again unprepared<\/em> for player demand. When asked for comment, an EA rep told me this:
\n\t\"In a nutshell, the game is spectacularly popular. We've shipped 10M units, sell-through is good and we are already receiving re-orders. The key feature for most players is the incredible MP experience. The response has been unprecedented. We have experienced historic peaks, across the board, during this launch. With unprecedented consumer demand, even with a successful beta, systems under load will reveal new opportunities for optimization and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players.
\n\tThat said, since launch, a few people have had a sub-optimal experience and they've gotten on the forums to express their concerns. We are gamers too and understand their frustration. Fortunately, we have seen a marked improvement in the last 12-hours. I wish I could tell you the problems are fixed, but we are working on it and we hope that the major issues are behind us.\"<\/blockquote>\nJuxtaposing that sentiment, the official Battlefield Twitter account<\/a> is a testament to the game's online issues. Rather than acting as a conduit for the exciting experiences players are having with its latest game, the Battlefield account has been relegated to a support team for players' connectivity complaints.
\nMeanwhile, during EA's investor call yesterday evening, the company announced<\/a> that Battlefield 3<\/em> has, thus far, shipped 10 million units of the game to retailers. Success?%Poll-70300%\n
\nSource 1: Battlefield Blog<\/a>
\nSource 2: CVG <\/a>
\nSource 3: EA UK Forums<\/a><\/font>","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2011\/10\/28\/editorial-the-broken-sputtering-launch-of-battlefield-3-online\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/07\/batt3_530x298.jpg","source":"engadget","temp_id":"Kvwu3M9vC1","type":"news","created_at":"2015-11-28 06:36:27","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1263\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1263-editorial-the-broken-sputtering-launch-of-battlefield","pivot":{"game_id":"321","news_id":"1263"}},{"id":"1264","title":"EA suffers Q2 loss, revenue propped up by FIFA and Madden","body":"\n\n \n \n \n\t
<\/a>\n<\/div>\nEA's net performance during its second fiscal quarter, ended September 30, 2011, was either good or bad, depending on which net you're referring to. EA reported a net loss of $340 million, but scored a significant goal in shipping \"nearly\" 8 million copies of FIFA 12<\/a> -- <\/em>half of the 16 million shipped in the game's lifetime. Overall sales of the footie franchise improved 25 percent year-over-year.
Madden NFL 12<\/em> was another standout performer during the quarter, shipping more than 3 million units. EA also pointed out continued strong performance of 2010's Battlefield: Bad Company 2<\/em> (with shipments at 11 million so far). In a follow-up investor call last night, EA predicted similar fortunes from this quarter's Battlefield 3<\/em><\/a> launch, with store shipments already hitting 10 million.
\nThough EA's bottom line certainly didn't improve for the quarter (net loss for Q2 2010 was $201 million), revenue was up overall to $715 million. The biggest increase was in net digital revenue -- the realm of add-ons and online passes -- which rose over 40 percent to $234 million compared to the same period last year.
\nEA's next Q3 will provide a crucial look at the company's future, as it'll divulge Battlefield 3<\/em> sales and an early performance indication for BioWare's big-huge investment in Star Wars: The Old Republic.<\/em>","game_id":null,"fully_scraped":"0","active":"1","author":"Ludwig Kietzmann","link":"http:\/\/www.engadget.com\/2011\/10\/28\/ea-suffers-q2-loss-revenue-propped-up-by-fifa-and-madden\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/05\/ealogo.jpg","source":"engadget","temp_id":"iaB7iskCir","type":"news","created_at":"2015-11-28 06:36:33","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1264\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1264-ea-suffers-q2-loss-revenue-propped-up","pivot":{"game_id":"321","news_id":"1264"}},{"id":"1265","title":"Xperia Play makes itself more enticing for the holidays with four free EA games","body":"\n\n \n \n \n\t
<\/a>\n<\/div>\nEA is offering four big mobile titles for free for all the tens <\/em>of people who own Sony's Xperia Play<\/a>: Dead Space<\/a>, Battlefield: Bad Company 2<\/a>, Need for Speed: Shift<\/a> <\/em>and Need for Speed: Hot Pursuit<\/a><\/em>. The offer runs through Jan. 15, 2012, meaning you still have time to throw the PlayStation Phone on your holiday wish list and snag these suckers for free. If it helps, think of it as getting four games with a handy smartphone case thrown in for free.","game_id":null,"fully_scraped":"0","active":"1","author":"Jessica Conditt","link":"http:\/\/www.engadget.com\/2011\/10\/09\/xperia-play-makes-itself-more-enticing-for-the-holidays-with-fou\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/10\/eaxperia.jpg","source":"engadget","temp_id":"gvwj9nLfGY","type":"news","created_at":"2015-11-25 06:34:54","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1265\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1265-xperia-play-makes-itself-more-enticing-for","pivot":{"game_id":"321","news_id":"1265"}},{"id":"1266","title":"DICE on the lack of vehicles in BF3 beta, future Bad Company possibilities","body":"\n\n \n \n \n\t
<\/a>\n<\/div>\nSpeaking to The Guardian<\/a>, Battlefield 3 producer Patrick Liu discussed the game's ongoing beta as well as other projects DICE may (or may not) have in the works. When asked about the disappointment expressed over the lack of vehicles in the beta, Liu put it down to the fact that it is indeed a beta test (we certainly hope so<\/a>).
\nAccording to Liu, \"We ran the alpha tests with a Rush map and we wanted to have some sort of reference so we could compare results \u2013 so we needed to have more-or-less the same map.\" Evidently this led to including Paris Metro \u2013 a linear Rush map with no vehicles \u2013 as the only map in the beta. For what it's worth, PC players will have a chance to try out Caspian Border, a much larger map with vehicles, throughout this weekend.
\nLiu also answered questions regarding the Battlefield: Bad Company series, saying that \"we haven't killed Bad Company.\" He added that DICE doesn't plan on making Battlefield an annual title, largely because they don't want to hand development of any Battlefield game to another studio. \"No studio can make an annual franchise by themselves,\" said Liu.
\nOther topics in the interview include the possibility of another downloadable Battlefield title and the learning curve involved in piloting (virtual) jets. Head over to The Guardian<\/a> for the full interview.","game_id":null,"fully_scraped":"0","active":"1","author":"Richard Mitchell","link":"http:\/\/www.engadget.com\/2011\/10\/07\/dice-on-the-lack-of-vehicles-in-bf3-beta-future-bad-company-pos\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/07\/batt3_530x298.jpg","source":"engadget","temp_id":"6NZ5rTCsGq","type":"news","created_at":"2015-11-28 06:36:43","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1266\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1266-dice-on-the-lack-of-vehicles-in","pivot":{"game_id":"321","news_id":"1266"}},{"id":"1267","title":"Battlefield 3 preorders over 1.25 million already, beating Bad Company 2","body":"\n\n \n \n \nEA's CFO Eric Brown announced at the Citi 2011 Tech Conference today<\/a> that Battlefield 3<\/em><\/a> has already racked up 1.25 million pre-orders, putting it \"well ahead\" of the previous Battlefield<\/em> title, Bad Company 2<\/em>, at the same time leading up to launch. Over ten times more<\/a>, in fact.
\nThat game sold 2.3 million copies<\/a> in the first month of release, and has sold over 9 million copies according to the most recent financial reports<\/a>. Presumably, Battlefield 3 <\/em>is on track to do even better than that. Brown said that EA expects to make full use of \"the advantage of a two-and-a-half week early launch window versus our competitor,\" Activision's Call of Duty: Modern Warfare 3<\/em><\/a>.
\nBrown also spoke about pre-orders for EA's other big release this fall, Star Wars: The Old Republic<\/em><\/a>, though declined to provide actual numbers. Star Wars: The Old Republic<\/em> will have a smaller marketing budget than Battlefield 3<\/em> at launch, and EA expects to support it over a longer length of time. Brown said that SW:TOR<\/em> would have \"a different spend curve,\" -- so far, that demand \"is tracking consistent with our expectations.\"","game_id":null,"fully_scraped":"0","active":"1","author":"Mike Schramm","link":"http:\/\/www.engadget.com\/2011\/09\/07\/battlefield-3-preorders-over-1-25-million-already-beating-bad-c\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/09\/battlefield3preorders.jpg","source":"engadget","temp_id":"TVP4DhxQ4x","type":"news","created_at":"2015-11-22 04:18:25","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1267\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1267-battlefield-3-preorders-over-125-million-already","pivot":{"game_id":"321","news_id":"1267"}},{"id":"1268","title":"Help Somalia hunger crisis by playing Bad Company 2","body":"\n\n \n \n \n\t
<\/a>






+ See all 7\/<\/a><\/p>\n \n <\/li>\n <\/ul>\n <\/a><\/p>\n\n Video games and movies crib ideas from each other quite a bit these days, but seeing Electronic Arts go back and save some of its fallen comrades<\/a> is a bit unexpected. The outfit's announced that in the wake of GameSpy's back-end multiplayer tech going dark<\/a>, it's transitioning three <\/a>Battlefield<\/em><\/a> games to different servers so they can (virtually) live to fight another day. Which ones specifically? Battlefield 2142, Battlefield 2 <\/em>and the superb<\/strong> Battlefield Bad Company 2<\/em><\/a>. As <\/a>IGN <\/em><\/a>notes, though, plenty of EA's games that are listed are annual sequels and may not see the same treatment. However, this shows signs that GameSpy's closure won't kill everything under its umbrella. We've reached out to EA for confirmation and a statement about why these three games were picked over others, and will update this post should we hear back. In the meantime, if you feel like celebrating, we recommend a few rounds of squad rush<\/a> on \"Port Valdez\"<\/a> -- it's good for the soul. <\/p>\n\n \n @Tofugames<\/a> We're working on transitioning those games after the shut down so you'll still be able to play them.<\/p>\n- Origin (@OriginInsider) April 9, 2014<\/a>\n<\/blockquote>","game_id":null,"fully_scraped":"0","active":"1","author":"Timothy J. Seppala","link":"http:\/\/www.engadget.com\/2014\/04\/10\/ea-saving-battlefield-multiplayer\/","image":"http:\/\/o.aolcdn.com\/hss\/storage\/midas\/618d1f52930dff5e3d6ac75bdfe5cb8b\/200022658\/battlefield-badcompany2-scr.jpg","source":"Origin (Twitter)","temp_id":"CHegBx5X3R","type":"news","created_at":"2015-11-28 06:35:54","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1258\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1258-ea-wont-let-a-server-shutdown-turn","pivot":{"game_id":"321","news_id":"1258"}},{"id":"1259","title":"Bad Company not in active development right now, FYI","body":"\n
To celebrate the 10th anniversary of the Battlefield franchise, Electronic Arts has deployed a sale for the series on Origin, with each installment available at $10 apiece. That means Battlefield 2<\/em> through Battlefield 3 <\/em>(standard edition), which sounds like it would only be two games, but is actually several<\/a>, are all the same price.
The discount is only available today, so you better oscar mike to Origin if you're interested. Did we \"oscar mike\" that right? No?! We've learned nothing!","game_id":null,"fully_scraped":"0","active":"1","author":"Alexander Sliwinski","link":"http:\/\/www.engadget.com\/2012\/09\/20\/battlefield-series-on-sale-today-through-origin\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2012\/08\/bf3ak.jpg","source":"engadget","temp_id":"LrDWOwuejx","type":"news","created_at":"2015-11-28 06:36:14","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1260\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1260-battlefield-series-on-sale-today-through-origin","pivot":{"game_id":"321","news_id":"1260"}},{"id":"1261","title":"Battlefield 3 and Bad Company 2 lead designer David Goldfarb exits DICE","body":"<\/a>\n<\/div>Having worked on mostly Battlefield games for the past five years, the man who lead design on both Battlefield 3<\/em><\/a> and Battlefield: Bad Company 2<\/em><\/a>, David Goldfarb, has left EA's DICE studio. \"5 years, 4 games. Grateful to have worked with such awesome people on awesome games. Farewell + Onward,\" he tweeted<\/a> yesterday afternoon.
Goldfarb told Joystiq of his exit, \"I was ready to move onto new things and do something different.\" He wouldn't tell us where he's headed next.
Goldfarb's not the first high profile DICE dev to leave the company in the past few years. Gordon Van Dyke left back in 2010<\/a>; he's now with Paradox Interactive working on a Battlefield-flavored third-person action game from developer FatShark, War of the Roses<\/em><\/a>. The other third of Battlefield's recent dev leadership, Patrick Bach, is currently serving as company CEO while Karl Magnus Troedsson takes paternity leave.
Beyond various DLC plans for Battlefield 3<\/em><\/a>, it's unknown what DICE is currently working on. The studio's Frostbite 2.0 game engine is used in several EA properties (including the other<\/em> first-person shooter from EA<\/a>, Medal of Honor: Warfighter<\/em>), and the only other game it has made outside of Battlefield in recent years is Mirror's Edge<\/em>. Troedsson told us during GDC<\/a> that DICE has \"ongoing plans\" to differentiate its game portfolio, but we've yet to see that promise play out. EA Studios president Frank Gibeau has repeatedly noted his interest in a sequel to ME<\/em>, but we've yet to hear anything more official than that.
EA reps didn't respond to request for comment regarding Goldfarb's exit as of publishing.
[Image credit: 'jontintinjordan<\/a>']","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2012\/07\/13\/battlefield-3-and-bad-company-2-lead-designer-david-goldfarb-exi\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2012\/07\/davidgoldfarbtwitterimage530px.jpg","source":"engadget","temp_id":"kpYBLqx7Kk","type":"news","created_at":"2015-11-28 06:36:18","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1261\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1261-battlefield-3-and-bad-company-2-lead","pivot":{"game_id":"321","news_id":"1261"}},{"id":"1262","title":"Amazon offering dramatic discounts on digital EA games starting this Sunday","body":"<\/a>\n<\/div>\nAmazon doesn't care for your silly stack of unplayed, unopened games -- it simply wants to trick you into buying more with a variety of impressive deals, albeit on games that exist only in the digital realm. Starting this coming Sunday (the 15th) and running through the end of the week (the 21st), individual EA titles will be offered day by day at ridiculously discounted prices: Bulletstorm<\/em><\/a> and Dead Space 2<\/em><\/a> for $7 a pop, for instance.
\nThe daily itemized list is just after the break, should you be preparing for yet another (admittedly minor) assault on your bank account in the effort to catch up on 2011's best games. Might we suggest conquering the concept of time scarcity first?\n\n \n
\n1\/15 \u2013 Alice: Madness Returns<\/em>: $7.49
\n1\/16 \u2013 Dragon Age Origins Ultimate Edition<\/em> + Dragon Age 2<\/em> Bundle: $11.99
\n1\/17 \u2013 Medal of Honor<\/em> - $6.99
\n1\/18 \u2013 Battlefield: Bad Company 2<\/em> - $6.99
\n1\/19 \u2013 Dead Space 2<\/em> - $6.99
\n1\/20 \u2013 Bulletstorm<\/em> - $6.99
\n1\/21 \u2013 Crysis 2<\/em> - $9.99","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2012\/01\/12\/amazon-offering-dramatic-discounts-on-digital-ea-games-starting\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/02\/graytrishkreeps_530x298.jpg","source":"engadget","temp_id":"nFtBM1Pk70","type":"news","created_at":"2015-12-01 09:43:50","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1262\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1262-amazon-offering-dramatic-discounts-on-digital-ea","pivot":{"game_id":"321","news_id":"1262"}},{"id":"1263","title":"Editorial: The broken, sputtering launch of Battlefield 3 online multiplayer","body":"\n<\/div>\nLet's play a little game, folks. Here are three separate quotes from EA\/DICE, each given soon after the launch of a major Battlefield<\/em>. Can you tell which is for Battlefield: Bad Company 2<\/em><\/a>, which is for Battlefield 1943<\/em><\/a>, and which is for Battlefield 3<\/em><\/a>? No Googling!
\n
\nBut when Battlefield: Bad Company 2<\/em> launched a year and a half later, players were met with the same crummy situation. After weeks of playing a mostly functional multiplayer beta -- one that EA and DICE cited as intended to test server loads -- the game's online multiplayer was broken at launch. BC2<\/em>'s creators and publisher once again took the \"more players than we could have ever expected\" route, only the execs at EA were singing a different tune before the game's launch.\n<\/div>\n\"We think we've got an advantage over Modern Warfare 2<\/em> with our multiplayer,\" EA CEO John Riccitiello stated just three months before BC2<\/em>'s March crossplatform release, kicking off a two-year-long chest-pounding competition between EA's execs and Modern Warfare publisher Activision. So when the game's launch was fraught with connectivity issues, not only did EA and DICE's excuses no longer hold much water, but the game's publisher looked worse for the wear.
\nUnfortunately, the missteps that DICE and EA took with the past two Battlefield<\/em> launches -- namely failure to actually work as multiplayer games at launch<\/em> -- haven't been fixed. When Battlefield 3<\/em> launched this past week, its much touted \"dedicated multiplayer servers\" lasted about five hours, during the middle of the day when peak markets were at work\/school, and began to crash and burn<\/a> as the day went on. By 6PM ET, players on Xbox 360 and PC were both hitting a wall when trying to connect to EA's servers.
\nEA and DICE's response? Another repeat of the same old excuses we heard for Battlefield 1943<\/em> and Bad Company 2<\/em>. Only this time, those excuses held even less weight. The past two games gone through ostensibly identical server issues at launch, casting suspicion on EA's \"more demand than we expected\" excuse.\n<\/div>\nIn fact, EA specifically broke down<\/a> the numbers of pre-orders for the game and the number of people involved in the game's multiplayer beta, and outright stated sales expectations. While EA assuredly had a metric for measuring expected player numbers in 1943<\/em> and BC2<\/em>, with Battlefield 3<\/em>, the company released estimates. In other words, it's unlikely that EA was fully in the dark about its upcoming server load. EA did<\/em> know, and for reasons it's not saying, it was once again unprepared<\/em> for player demand. When asked for comment, an EA rep told me this:
\n\t\"In a nutshell, the game is spectacularly popular. We've shipped 10M units, sell-through is good and we are already receiving re-orders. The key feature for most players is the incredible MP experience. The response has been unprecedented. We have experienced historic peaks, across the board, during this launch. With unprecedented consumer demand, even with a successful beta, systems under load will reveal new opportunities for optimization and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players.
\n\tThat said, since launch, a few people have had a sub-optimal experience and they've gotten on the forums to express their concerns. We are gamers too and understand their frustration. Fortunately, we have seen a marked improvement in the last 12-hours. I wish I could tell you the problems are fixed, but we are working on it and we hope that the major issues are behind us.\"<\/blockquote>\nJuxtaposing that sentiment, the official Battlefield Twitter account<\/a> is a testament to the game's online issues. Rather than acting as a conduit for the exciting experiences players are having with its latest game, the Battlefield account has been relegated to a support team for players' connectivity complaints.
\nMeanwhile, during EA's investor call yesterday evening, the company announced<\/a> that Battlefield 3<\/em> has, thus far, shipped 10 million units of the game to retailers. Success?%Poll-70300%\n
\nSource 1: Battlefield Blog<\/a>
\nSource 2: CVG <\/a>
\nSource 3: EA UK Forums<\/a><\/font>","game_id":null,"fully_scraped":"0","active":"1","author":"Ben Gilbert","link":"http:\/\/www.engadget.com\/2011\/10\/28\/editorial-the-broken-sputtering-launch-of-battlefield-3-online\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/07\/batt3_530x298.jpg","source":"engadget","temp_id":"Kvwu3M9vC1","type":"news","created_at":"2015-11-28 06:36:27","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1263\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1263-editorial-the-broken-sputtering-launch-of-battlefield","pivot":{"game_id":"321","news_id":"1263"}},{"id":"1264","title":"EA suffers Q2 loss, revenue propped up by FIFA and Madden","body":"<\/a>\n<\/div>\nEA's net performance during its second fiscal quarter, ended September 30, 2011, was either good or bad, depending on which net you're referring to. EA reported a net loss of $340 million, but scored a significant goal in shipping \"nearly\" 8 million copies of FIFA 12<\/a> -- <\/em>half of the 16 million shipped in the game's lifetime. Overall sales of the footie franchise improved 25 percent year-over-year.
Madden NFL 12<\/em> was another standout performer during the quarter, shipping more than 3 million units. EA also pointed out continued strong performance of 2010's Battlefield: Bad Company 2<\/em> (with shipments at 11 million so far). In a follow-up investor call last night, EA predicted similar fortunes from this quarter's Battlefield 3<\/em><\/a> launch, with store shipments already hitting 10 million.
\nThough EA's bottom line certainly didn't improve for the quarter (net loss for Q2 2010 was $201 million), revenue was up overall to $715 million. The biggest increase was in net digital revenue -- the realm of add-ons and online passes -- which rose over 40 percent to $234 million compared to the same period last year.
\nEA's next Q3 will provide a crucial look at the company's future, as it'll divulge Battlefield 3<\/em> sales and an early performance indication for BioWare's big-huge investment in Star Wars: The Old Republic.<\/em>","game_id":null,"fully_scraped":"0","active":"1","author":"Ludwig Kietzmann","link":"http:\/\/www.engadget.com\/2011\/10\/28\/ea-suffers-q2-loss-revenue-propped-up-by-fifa-and-madden\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/05\/ealogo.jpg","source":"engadget","temp_id":"iaB7iskCir","type":"news","created_at":"2015-11-28 06:36:33","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1264\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1264-ea-suffers-q2-loss-revenue-propped-up","pivot":{"game_id":"321","news_id":"1264"}},{"id":"1265","title":"Xperia Play makes itself more enticing for the holidays with four free EA games","body":"<\/a>\n<\/div>\nEA is offering four big mobile titles for free for all the tens <\/em>of people who own Sony's Xperia Play<\/a>: Dead Space<\/a>, Battlefield: Bad Company 2<\/a>, Need for Speed: Shift<\/a> <\/em>and Need for Speed: Hot Pursuit<\/a><\/em>. The offer runs through Jan. 15, 2012, meaning you still have time to throw the PlayStation Phone on your holiday wish list and snag these suckers for free. If it helps, think of it as getting four games with a handy smartphone case thrown in for free.","game_id":null,"fully_scraped":"0","active":"1","author":"Jessica Conditt","link":"http:\/\/www.engadget.com\/2011\/10\/09\/xperia-play-makes-itself-more-enticing-for-the-holidays-with-fou\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/10\/eaxperia.jpg","source":"engadget","temp_id":"gvwj9nLfGY","type":"news","created_at":"2015-11-25 06:34:54","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1265\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1265-xperia-play-makes-itself-more-enticing-for","pivot":{"game_id":"321","news_id":"1265"}},{"id":"1266","title":"DICE on the lack of vehicles in BF3 beta, future Bad Company possibilities","body":"
<\/a>\n<\/div>\nSpeaking to The Guardian<\/a>, Battlefield 3 producer Patrick Liu discussed the game's ongoing beta as well as other projects DICE may (or may not) have in the works. When asked about the disappointment expressed over the lack of vehicles in the beta, Liu put it down to the fact that it is indeed a beta test (we certainly hope so<\/a>).
\nAccording to Liu, \"We ran the alpha tests with a Rush map and we wanted to have some sort of reference so we could compare results \u2013 so we needed to have more-or-less the same map.\" Evidently this led to including Paris Metro \u2013 a linear Rush map with no vehicles \u2013 as the only map in the beta. For what it's worth, PC players will have a chance to try out Caspian Border, a much larger map with vehicles, throughout this weekend.
\nLiu also answered questions regarding the Battlefield: Bad Company series, saying that \"we haven't killed Bad Company.\" He added that DICE doesn't plan on making Battlefield an annual title, largely because they don't want to hand development of any Battlefield game to another studio. \"No studio can make an annual franchise by themselves,\" said Liu.
\nOther topics in the interview include the possibility of another downloadable Battlefield title and the learning curve involved in piloting (virtual) jets. Head over to The Guardian<\/a> for the full interview.","game_id":null,"fully_scraped":"0","active":"1","author":"Richard Mitchell","link":"http:\/\/www.engadget.com\/2011\/10\/07\/dice-on-the-lack-of-vehicles-in-bf3-beta-future-bad-company-pos\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/07\/batt3_530x298.jpg","source":"engadget","temp_id":"6NZ5rTCsGq","type":"news","created_at":"2015-11-28 06:36:43","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1266\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1266-dice-on-the-lack-of-vehicles-in","pivot":{"game_id":"321","news_id":"1266"}},{"id":"1267","title":"Battlefield 3 preorders over 1.25 million already, beating Bad Company 2","body":"
\nThat game sold 2.3 million copies<\/a> in the first month of release, and has sold over 9 million copies according to the most recent financial reports<\/a>. Presumably, Battlefield 3 <\/em>is on track to do even better than that. Brown said that EA expects to make full use of \"the advantage of a two-and-a-half week early launch window versus our competitor,\" Activision's Call of Duty: Modern Warfare 3<\/em><\/a>.
\nBrown also spoke about pre-orders for EA's other big release this fall, Star Wars: The Old Republic<\/em><\/a>, though declined to provide actual numbers. Star Wars: The Old Republic<\/em> will have a smaller marketing budget than Battlefield 3<\/em> at launch, and EA expects to support it over a longer length of time. Brown said that SW:TOR<\/em> would have \"a different spend curve,\" -- so far, that demand \"is tracking consistent with our expectations.\"","game_id":null,"fully_scraped":"0","active":"1","author":"Mike Schramm","link":"http:\/\/www.engadget.com\/2011\/09\/07\/battlefield-3-preorders-over-1-25-million-already-beating-bad-c\/","image":"http:\/\/www.blogcdn.com\/www.joystiq.com\/media\/2011\/09\/battlefield3preorders.jpg","source":"engadget","temp_id":"TVP4DhxQ4x","type":"news","created_at":"2015-11-22 04:18:25","updated_at":"2016-08-26 14:57:36","editUrl":"https:\/\/victoriousx.com\/index.php\/news\/1267\/edit","url":"https:\/\/victoriousx.com\/index.php\/news\/1267-battlefield-3-preorders-over-125-million-already","pivot":{"game_id":"321","news_id":"1267"}},{"id":"1268","title":"Help Somalia hunger crisis by playing Bad Company 2","body":"<\/a>